Seventh Heaven Professional, one of LiquidSonics’ flagship product, has an endearing sound with its unheard-of flexibility and audio quality in the small world of convolution reverbs. Because of the Fusion-IR technology, music production never sounds so easy.
Matthew Hill, the mastermind behind LiquidSonics, keeps on producing products that are surprisingly efficient to produce high-quality sound. He recently introduced a new reverb that takes us to new heights, same as how his famous Fusion-IR works. And maybe beyond its quality, Seventh Heaven Professional is one the best reverbs out there for mixing. It is available in two versions: one fully fledged called Professional and a lighter version.
Seventh Heaven Professional is available in VST 2/3, AU and AAX format for Mac OS X and Windows (32 and 64 bits) and features LiquidSonics’ own Fusion-IR convolution technology. It also has plug-ins that are exclusively using the sound responses created from the famous M7 hardware reverb.
Let’s talk about the graphics first. The software’s graphic interface will undoubtedly impress as you open it in the very first time. You will see it has its elegant red and black look, making Seventh Heaven Professional comfortably usable, and chic. Compared to other reverbs, it is easy to use. Bottom line: it is functional and easy.
In terms of presets, Seventh Heaven Professional includes all M7 presets. It means that those of version 1 with “natural” sounds and those of version 2 whose reverb tails have been modulated to produce a more “musical” result. Accessible via two menus right at the center of the interface, one for the families (Ambience, Chambers, Halls, Plates, Rooms, Spaces) and one for the presets themselves, these 218 presets are simply incredible and require almost no fiddling at all to adapt to any source. In this regard, SHP is pretty close to the memories I have of when I’ve used the M7 hardware version in the studio.
Additionally, Seventh Heaven Professional offers the possibility to fine tune the reverb tail level below 200 Hz with the VLF (Very Low Frequency) parameter. Because of this, you will be allowed to play with the “fullness” of the reverberated signal.